Monday, November 30, 2015

Nothing Finale About It (The Walking Dead Season 6 Midseason Finale)

                                       This is a much better breakdown of TWD than I will ever write.

I am of two minds toward this episode. On the one hand, it a pretty tense and well-directed episode. The show runners also deserve some credit for tying something different this season.  Instead of using the Midseason finale to wrap up a bunch of loose ends they merely pushed the action forward and left almost everything in doubt.  But there are (at least) three significant problems with the episode.

A. Economy and Conservation of Characters.  This is probably a budgetary issue but I notice that as the seasons progress and the cast grows incrementally, they do not use some characters in episodes where they should be playing a significant role.  Last night's episode should have included Heath and Aaron, but they did not appear.  I guess the producers saved sizable checks in the process, but it does create some holes in the plot.  They are supposed to be good and trusted fighters, leaders of the new community. Presumably they were somewhere doing something to deal with this threat but we won't find out until February.

As for conservation of characters, I realize that the show is now committed to keeping the key characters alive for long enough that each of their deaths has meaning.  Previous midseason finales brought the deaths of Sophia, Oscar, Hershel & the Governor, & Beth respectively. I guess Deanna had more screen time and lines than Oscar ever got, but I actually felt more sadness when he died during the raid on Woodbury than when Deanna died last night.

B. The Wolf Fight Was Lame.
This is probably a direct result of the need to conserve characters but when Morgan knocked out Carol and then the Wolf knocked out Morgan, all I could think of was one of those lame WWE brawls where the referee lays around pretending to be unconscious while the bad guy gets away with some cheap shot on the good guy. And the Wolf's decision to no kill anyone rang false to, at least superficially. But there was one line in the scene that might be setting up something real.  (This will not justify why Tara, Rosita and Eugen stood staring at the door for several seconds instead of running to retrieve the 9MM and machete left lying on the floor next to Carol and Morgan.)

Going in to last night, I assumed that Carol or Morgan would not survive the episode. I know think they will both make it through this exchange and that the next story arc might involve Morgan bringing Carol back from the brink of insanity.  This would explain why they created the silly controversy over whether Morgan should stay or not. Even if he won't kill humans, he's a hell of a lot more useful than Father Gabriel, for instance. He will kill more than enough Walkers and train enough people in Akido to earn his gruel and shelter.

All of the social media response focused on how reckless Morgan was but I would argue that it was Carol who was being rash. There was no reason to have that fight during the siege. Carol knows she would have the support of the group to kill that Wolf after the hoard passes by. There's not much chance of him doing any damage in the interim.  She wasn't being cautious, she was being impetuous and Morgan merely stood by his principles.

C. This Whole Season is Rick's Fault.

I have to credit the Onion's AV Club for reminding me of this but the whole damn season's problems are Rick's fault. It was his stupid idea to lead the Walkers away from the quarry and slow march them 20 miles away. There were much smarter ways to deal with the problem.  Fire comes to mind, but even thinning the crowd with sniper fire makes more sense than trying to lead that entire herd up a two-lane highway for a day and a half.  And oh yeah, Rick ran back to Alexandria with a couple hundred Walkers on his heels.  Why the hell didn't he use the Guts trick earlier?  Or, as this Blog has argued earlier, make some effort to thin the herd at the walls with sling shots, rocks, arrows, etc.

Rick's biggest failure of leadership is to not implement all of the "Best Practices" he should have learned from other survivors. Alexandria should have Walker Pits, pikes outside the main gate, rats in wheeled cages, remote noise makers, and most importantly that sewer line that Aaron knows about should have been cleared out by now.  It's time to admit that Rick has balls but he's not very bright. Maybe Michonne needs to do more of the thinking going forward.  And that leads me to the good things about last night's episode.

1. Michonne finally has a story arc that doesn't involve killing people.
Michonne may be the most under-utilized character in the show.  Rewatching season three was almost painful to see how brooding she was for the first entire season. When they began to let her lighten up, she became much more likable but Deanna is right: she needs a purpose in life. I was really hoping that she and Rick would become a couple but they seem to have decided to avoid the Moonlighting Trap there.  So maybe Heath will be the lucky guy in the coming episodes. That's probably bad for his survival chances but it would be nice if Michonne got to show a softer side.

2. The Wolf May Do Something Human.

The Wolf tells Dr. Denise "you're what I like about people" just before taking her hostage.  I think this may be setting the stage for him to do something human. Maybe he will lead her through the hoard and decide to save her life at the last second.  He seemed to like her and maybe the hour spent listening to Morgan's story did some good.  I don't know why, but I think this story will end heroically.

3. The Saviors Will Amp Things Up.
The best scene last night was not part of the episode. The 2 minute prologue of episode nine set up what happens next to Darryl, Abraham and Sasha.  They are pulled over by a gaggle of nine bikers who demand possession of their weapons as a tax for Negan.

So far the best bad guys have not lasted very long. Shane was only really bad for one episode. Gareth was in three episodes. Joe's group was in two.  Only the Governor got a full season and a half of story time. And he was written so inconsistently that those episodes do not hold up well in hindsight. Negan seems likely to be a better villain, because he will be both ruthless and rational.

The exchange with Darryl, Abraham and Sasha is telling. Those bikers are bad ass, but they are more toll collectors than headhunters. It's pretty clear however that the penalty for not paying the tax is very heavy.

Predictions:


I don't know how the interaction will go but there's no way Darryl, Abraham and Sasha go without a fight. And there's no way that Darryl doesn' end up riding one of those bikes back to Alexandria. Maybe that's the trade off for giving up the truck and their weapons.

Consider the language used by the other saviors in Chapter six. The Saviors may be a mafia, but that implies a certain amount of exchange. Protection for extortion money. Of course the nitty gritty is much dirtier than that, but I don't think Negan's goal is to kill everyone in his way. He would rather tax them and benefit from their labor.  That has real potential to feed even better story lines. I can't wait to see how The Walking Dead screws it up.

More Specific.

- Glenn and Enid will be instrumental in saving the day. Glenn and Maggie will adopt her.
- Abraham will either die in Episode 9 or Episode 16.
- One but not both of Jesse's idiot sons will die in episode 9.
- Father Gabriel will do something heroic in episode 9, perhaps to save Judith.
- Rosita will not survive season six.
- There will be a point in the second half of the season where love is all around us. Rick and Jesse, Michonne & Heath, Glen & Maggie of course, Carl and Enid, maybe Carol and Morgan.  At some point the group is going to commit to living, and that means loving. Then it will all go to shit.




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